'Unity3D'에 해당되는 글 607건
- 2013.09.12 EditorWindow
- 2013.09.06 Gizmo and Icon Display Controls
- 2013.09.06 How do I use layermasks?
- 2013.09.03 Bringing some depth for your 2D Game Design - Isometric and Dimetric perspective techniques
- 2013.09.03 Setting the parent of a transform which resides in a prefab is disabled to prevent data corruption.
- 2013.09.02 Smoothmoves 플러그인 사용시 유니티 버전 4.2에서 생겨나는 문제점