유니티 최적화 관련 문서들 모음집 (Documents of optimization for Unity)
Unity3D 2016. 1. 8. 03:32문서들을 여기 저기 따로 공유하려느 번거로워서 유니티 최적화 관련 문서들을 모아두었습니다. 정리는 두서 없이 했고,다만 출처가 유니티 크루인지 아닌지로만 분류하였습니다. 추가적으로 발견하는 대로 지속적으로 갱신 할 예정입니다.
From Unity
Unity manual : Mobile Optimisation -http://docs.unity3d.com/kr/current/Manual/MobileOptimisation.html
Unity manual : Practical Guide to Optimization for Mobiles -http://docs.unity3d.com/kr/current/Manual/MobileOptimizationPracticalGuide.html
Unity manual : Optimizing Graphics Performance -http://docs.unity3d.com/kr/current/Manual/OptimizingGraphicsPerformance.html
Unity manual : Mecanim Performance and Optimization - http://docs.unity3d.com/Manual/MecanimPeformanceandOptimization.html
Unity manual : iOS Specific Optimizations - http://docs.unity3d.com/Manual/iphone-iOS-Optimization.html
Unity manual : Rendering Optimizations(Mobile) - http://docs.unity3d.com/Manual/MobileOptimizationPracticalRenderingOptimizations.html
Optimizing unity games (Google IO 2014) -http://www.slideshare.net/AlexanderDolbilov/google-i-o-2014
Unity Internals: Memory and Performance (Moscow, 2014) -http://www.slideshare.net/flashgamm/unity-internals-memory-and-performance?related=2
그래픽 최적화, 어디까지 가봤니 (Unite 2015 Seoul) -http://cafe.naver.com/unityhub/21021
유니티 그래픽 최적화, 어디까지 해봤니? (NDC15) -http://ndcreplay.nexon.com/NDC2015/sessions/NDC2015_0039.html#k%5B%5D=%EC%9C%A0%EB%8B%88%ED%8B%B0
Fast mobile shaders or rather Mobile! Fast! (siggraph2011) - http://aras-p.info/texts/files/FastMobileShaders_siggraph2011.pdf
Unity: iOS and Android - Cross-Platform Challenges and Solutions (siggraph2012) -http://www.realtimerendering.com/downloads/MobileCrossPlatformChallenges_siggraph.pdf
Performance Optimization Tips and Tricks for Unity (unite 2012) -https://www.youtube.com/watch?v=jZ4LL1LlqF8
SHADOWGUN: OPTIMIZING FOR MOBILE SAMPLE LEVEL (2012) -http://blogs.unity3d.com/kr/2012/03/23/shadowgun-optimizing-for-mobile-sample-level/
from Developers
유니티 최적화 테크닉 총정리 (Unite 2015 Seoul
) - http://cafe.naver.com/unityhub/22631Defense Technica post-Mortem (DevTree 14) -http://www.slideshare.net/illustor/devtree-illu
optimizing unity games for mobile platforms (Unite 2013) -http://www.slideshare.net/hnam7/unite-2013-optimizing-unity-games-for-mobile-platforms-37933478
"14일만에 0에서 60프레임 만들기"
Unity3D를 사용하여 우리의 게임을 최적화시키면서 배웠던 것들 -http://unityindepth.tistory.com/30유니티3D 게임 리소스 최적화? 3가지만 기억해라 -http://techholic.co.kr/archives/17907
Unity3D :: 게임 최적화 기법 - http://vallista.tistory.com/entry/Unity-%EA%B2%8C%EC%9E%84-%EC%B5%9C%EC%A0%81%ED%99%94-%EA%B8%B0%EB%B2%95
[Unity] 유니티 프로그래머가 알아야 할 최적화 코드작성법 - http://geekcoders.tistory.com/56
Unity and C# : Performance Optimisation tips -http://www.codeproject.com/Articles/804021/Unity-and-Csharp-Performance-Optimisation-tips
Rendering techniques and optimization challenges - http://blogs.unity3d.com/wp-content/uploads/2011/09/Shadowgun_Unite2011.pdf
[유니티 최적화 기법] - 셰이더 Variants - http://dragonjoon.blogspot.kr/2015/08/variants.html
유니티가 당신에게 알려주지 않는 것들 - http://www.slideshare.net/MrDustinLee/ss-27739454?related=3
Mobile optimisation techniques - Unite Europe 2015 - https://www.youtube.com/watch?v=4lAam8Marns
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