Unity + Python GAE(Eclipse)

Unity3D 2015. 3. 17. 18:07
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<참고>

유니티 C#스크립트 (App.cs)
using UnityEngine;
using System.Collections;
using System;
using System.Net;

public class App : MonoBehaviour {

	// Use this for initialization
	void Start () {
        Uri uri = new Uri("http://localhost:8090/" + "/MainPage");
        HttpWebRequest request = WebRequest.Create(uri) as HttpWebRequest;
        request.Method = "GET";

        HttpWebResponse response = (HttpWebResponse)request.GetResponse();
        Debug.Log(response.StatusCode);
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
파이썬파일 (helloworld.py)
import webapp2

print("hello world!")

class MainPage(webapp2.RequestHandler):
    def get(self):
        #self.response.headers['Content-Type'] = 'text/plain'
        self.response.write("Main Page")

application = webapp2.WSGIApplication([
    ('/', MainPage),
], debug=True)





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