Check if an object is grabbed

VR/Oculus Integration 2023. 9. 22. 14:31
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https://communityforums.atmeta.com/t5/Unity-VR-Development/Check-if-an-object-is-grabbed/td-p/959742

Check if an object is grabbed

 Hello guys. I can't find a way to check if an object is grabbed or not,  a boolean that is true if it is grabbed and false if it is not. The attached image is the components that the object that I want that variable to have.  I'm using Oculus sdk Inte

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